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Computers and the Imagination: Visual Adventures Beyond the by Clifford A Pickover

By Clifford A Pickover

Fresh books by means of James Gleick, Martin Gardner, and Benoit Mandelbrot have made the themes of Chaos conception and fractals a vital part of the terrain for the pc literate. they've got proven the revolutionizing position of the visualization of advanced mathematical info. pcs and the mind's eye pushes the journey one step further.

Pickover, a popular technology author whose paintings has been featured in such various guides as ArtForum, OMNI, medical American, and desktops in Physics, examines the manifold ways that visualization transforms how we either understand and comprehend the realm round us. pcs and the mind's eye incorporates a diversity of subject matters from the how-to building of synthetic spider webs to pain-inducing styles to computer-generated poetry. alongside the way in which, Pickover sarcastically makes use of the computer—a machine—to achieve new insights into the very origins of human creativity.

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Extra resources for Computers and the Imagination: Visual Adventures Beyond the Edge

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Simulations such as Growing Your Own Font, Butterfly Curves, and A Leaning Tower o f Books should be of interest to students wishing to quickly experiment with a few sample simulations in physics, biology, psychology, and art. The most complicated simulation to implement in this part of the book concerns molecular evolution (last chapter in Simulation), and you may wish to skip this section upon a first reading of this book. Each chapter is self-contained, so that this part of the book can be used as a tutorial for motivated students.

To make the problem more interesting, the user can get an idea about how sturdy the stack is by providing small lateral vibrations to each book and seeing if the stack falls. To do this simply add a small random number to each book’s center of mass. 1 several hundred times to see if the stack is still standing. For a slightly more complicated model, the displacement of each book’s movement can be simulated by a spring undergoing simple harmonic motion. Given a slight random force F applied to each book, and a force constant k, the displacement of the book’s center of mass is given by k = —F/ x.

12: 24-29. 6. 7. 8. 9. Kurzweil, R. (1990) The Age o f Intelligent Machines. MIT Press: Cam­ bridge, Massachusetts. ) Part II SIM ULATIO N Chapter 2 Simulation: Introduction "From the standpoint o f Taoist philosophy natural form s are not made but grown, and there is a radical difference between the organic and the mechan­ ical. Things which are made, such as houses, furniture, and machines, are an assemblage o f parts put together, or shaped, like sculpture, from the outside inwards. But things which grow shape themselves from within out­ wards.

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